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Monster name
Morris

Monster type: Support
Element: Wind
NAT
4*
HP
9885
Attack
692
Defense
626
Speed
102
Win rate0.00%
Play rate0.00%
Lead rate0.00%
Ban rate0.00%

Description of Morris

38

Skills

1.9*{ATK}
Roll Dice
Rolls 2 dice to attack the enemy target 2 times and grants an effect according to each number you get for 2 turns as follows; 4: Unrecoverable, 5: Decrease DEF, 6: Increased chances of landing a Glancing Hit. Instantly gains another turn if you get the same number.
Lv.1: Damage +5%
Lv.2: Damage +5%
Lv.3: Damage +10%
Lv.4: Damage +10%
3.0*{ATK}
Unlucky 7
Rolls 2 dice to attack all enemies and Stuns them for 1 turn if the sum of the numbers is greater than 7, and decreases the Attack Speed for 2 turns if the sum is less than 7. Instantly gains another turn if you get the same number. (Reusable in 4 turns)
Lv.1: Damage +5%
Lv.2: Damage +5%
Lv.3: Damage +10%
Lv.4: Damage +10%
Lv.5: Cooltime Turn -1
To Live or To Die (Passive)
Rolls 2 dice every turn to recover your HP, and revives 1 dead ally if you get the same number. The larger the sum of the dice, the more HP you recover and the more HP the revived ally will have. The smaller the sum of the dice, the larger the increase in the revived ally's Attack Bar. [Automatic Effect]

Leader

Leader skill
24% Attack Speed
Area:Guild
Element:All

Awakened from

WindDice Magician
Awaken bonus
Leader Skill: Increases Attack Speed of ally monsters in Guild content by 24%
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