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Monster name
Dr. Albert

Monster type: Attack
Element: Light
NAT
5*
HP
10710
Attack
823
Defense
604
Speed
104
Win rate35.50%
Play rate0.05%
Lead rate2.55%
Ban rate24.05%

Description of Dr. Albert

38

Skills

3.8*{ATK}
Electric Shock
Attacks the enemy to transfer 1 harmful effect granted on yourself to the enemy. Increases your Attack Bar by 10% if there are no harmful effects to transfer.
Lv.1: Damage +5%
Lv.2: Damage +5%
Lv.3: Damage +5%
Lv.4: Damage +5%
Lv.5: Damage +10%
3.2*{ATK}
Head Bomb
Removes all harmful effects granted on yourself, and then attacks all enemies to decrease their Defense for 2 turns with a 50% chance. Decreases the Defense with a 100% chance if no harmful effects were removed. (Reusable in 4 turns)
Lv.1: Damage +5%
Lv.2: Damage +10%
Lv.3: Damage +10%
Lv.4: Effect Rate +20%
Lv.5: Cooltime Turn -1
Lightning Rod (Passive)
Gains immunity against inability effects. In addition, transfers all harmful effects granted on all allies to yourself at the start of your turn. Decreases the damage you take by 10% for each harmful effect granted on yourself. [Automatic Effect]

Leader

Leader skill
38% Critical Rate
Area:General
Element:Light

Awakened from

LightDr. Plasma
Awaken bonus
Increases Accuracy by 25%
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