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Monster name
Water Totemist

Monster type: Support
Element: Water
NAT
5 *

Max level stats

HP
10380
Attack
582
Defense
703
Speed
96
Win rate __,__%
Play rate __,__%
Lead rate __,__%
Ban rate __,__%

Description of Totemist

Skills

3.9*{ATK}
Totem Magic
Attacks the enemy target and recovers the HP of an ally with the lowest HP ratio by 15%.
Lv.1: Damage +5%
Lv.2: Recovery +5%
Lv.3: Damage +5%
Lv.4: Recovery +10%
Lv.5: Damage +10%
Dance with the Elemental
Grants Immunity on all allies for 1 turn. (Reusable in 4 turns)
Lv.1: Cooltime Turn -1
Strong Bull Soul
Recovers the HP of all allies by 15% each for 2 turns and increases their Defense. (Reusable in 5 turns)
Lv.1: Cooltime Turn -1
Lv.2: Cooltime Turn -1
Sea Tribe Totem
Stacks 1 totem whenever you're attacked by a target during the enemy's turn or use a skill during your turn. Becomes able to use the [Sea Tribe Totem] skill when you stack 3 totems. Recovers the HP of all allies by 20%, increases the Defense for 2 turns and grants Immunity for 1 turn when you use the skill.
Lv.1: Recovery +10%
Lv.2: Recovery +10%

Awakens to

Aaliyah
Awaken bonus
Increases Resistance by 25%