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Monster name
Water Steel Commander
Monster type: Attack
Element: Water
NAT
5*
5*
HP
9060
9060
Attack
834
834
Defense
538
538
Speed
97
97
Win rate__,__%
Play rate__,__%
Lead rate__,__%
Ban rate__,__%
Description of Steel Commander
38
Skills
3.8*{ATK}
Commander Strike
Attacks the enemy to inflict damage that ignores all beneficial effects that reduce damage taken.
Lv.1: Damage +5%
Lv.2: Damage +5%
Lv.3: Damage +5%
Lv.4: Damage +5%
Lv.5: Damage +10%
Crest of Steel
Grants the counterattack effect for 2 turns and Threat state on the ally target. Enemies excluding the boss can only attack the target under the Threat state with attack skills while enemies attack with a single-target skill 2 times. (Reusable in 5 turns)
Lv.1: Cooltime Turn -1
Lv.2: Cooltime Turn -1
4.8*{ATK}
Launch Order
Attacks all enemies to remove all beneficial effects. Afterwards, increases the Attack Bar of the ally with the highest Attack Bar by 25% and the Attack Power of the ally with the second highest Attack Bar for 2 turns. (Reusable in 5 turns)
Lv.1: Damage +5%
Lv.2: Damage +5%
Lv.3: Damage +10%
Lv.4: Cooltime Turn -1
Leader
Leader skill
38% HP
38% HP
Area:Arena
Element:All