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Monster name
Wind Paladin

Monster type: Support
Element: Wind
NAT
5 *

Max level stats

HP
10710
Attack
582
Defense
681
Speed
101
Win rate __,__%
Play rate __,__%
Lead rate __,__%
Ban rate __,__%

Description of Paladin

Skills

4.0*{ATK}
Justice Strike
Attacks and Stuns the enemy for 1 turn with a 15% chance.
Lv.1: Damage +5%
Lv.2: Effect Rate +5%
Lv.3: Damage +10%
Lv.4: Effect Rate +10%
Lv.5: Damage +15%
Prayer of Protection
Removes all harmful effects on the ally and makes the ally invincible for 1 turn. (Reusable in 5 turns)
Lv.1: Cooltime Turn -1
Lv.2: Cooltime Turn -1
0.2*{MAX HP}
Divine Wind
Recovers the HP of all allies by 20% each and creates a shield that's proportionate to 20% of your MAX HP for 3 turns. Afterwards, grants immunity on the allies with half or more HP for 2 turns. (Reusable in 5 turns)
Lv.1: Shield +10%
Lv.2: Recovery +10%
Lv.3: Shield +10%
Lv.4: Recovery +10%
Lv.5: Cooltime Turn -1

Leader

Leader skill
44% HP
Area: Guild
Element: All

Awakens to

Louise
Awaken bonus
Strengthen Skill: Justice Strike