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Monster name
Water Paladin

Monster type: HP
Element: Water
NAT
5 *

Max level stats

HP
10875
Attack
637
Defense
615
Speed
101
Win rate __,__%
Play rate __,__%
Lead rate __,__%
Ban rate __,__%

Description of Paladin

Skills

4.0*{ATK}
Justice Strike
Attacks and Stuns the enemy for 1 turn with a 15% chance.
Lv.1: Damage +5%
Lv.2: Effect Rate +5%
Lv.3: Damage +10%
Lv.4: Effect Rate +10%
Lv.5: Damage +15%
3.0*{ATK}
Fury of Punishment
Attacks the enemy 2 times to remove the beneficial effect with a 75% chance each and provokes the enemy for 1 turn. Afterwards, counterattacks whenever you're attacked for 2 turns. (Reusable in 4 turns)
Lv.1: Damage +10%
Lv.2: Effect Rate +10%
Lv.3: Damage +10%
Lv.4: Effect Rate +15%
Lv.5: Cooltime Turn -1
Heavenly Blessing (Passive)
Creates a shield that's proportionate to 20% of your HP on all allies for 2 turns when an ally gets granted with inability effects. Afterwards, removes all harmful effects granted on yourself, counterattacks the enemy target that attacked and gains a turn instantly. [Automatic Effect] (Reusable in 6 turns)
Lv.1: Cooltime Turn -1
Lv.2: Cooltime Turn -1
Lv.3: Cooltime Turn -1

Leader

Leader skill
41% Accuracy
Area: General
Element: All

Awakens to

Josephine
Awaken bonus
Strengthen Skill: Justice Strike