Back to the list Monster name
Monster name
Omar
Monster type: Support
Element: Water
NAT
4*
4*
HP
10050
10050
Attack
714
714
Defense
593
593
Speed
103
103
Win rate__,__%
Play rate__,__%
Lead rate__,__%
Ban rate__,__%
Description of Omar
38
Skills
1.6*{ATK} + 0.15*{MAX HP}
Leap Slash
Attacks the enemy to disturb its HP recovery for 2 turns with a 70% chance. The damage increases according to your MAX HP.
Lv.1: Damage +5%
Lv.2: Effect Rate +5%
Lv.3: Damage +5%
Lv.4: Damage +5%
Lv.5: Effect Rate +10%
Lv.6: Damage +10%
Lv.7: Effect Rate +15%
0.55*{ATK} + 0.05*{MAX HP}
Dagger Throw
Attacks the enemy with 4 blades, each blade decreasing the enemy's Attack Bar by 25% with an 80% chance. Your Attack Bar increases by the enemy's Attack Bar decreased. The damage increases according to your MAX HP. (Reusable in 4 turns)
Lv.1: Damage +5%
Lv.2: Damage +15%
Lv.3: Effect Rate +20%
Lv.4: Cooltime Turn -1
3.8*{ATK}
Sand Ambush
Attacks the enemy to reset the Attack Bar. Attacks 2 more times to inflict damage proportionate to the enemy's MAX HP. (Reusable in 4 turns)
Lv.1: Damage +20%
Lv.2: Cooltime Turn -1
Leader
Leader skill
38% Defense
38% Defense
Area:Guild
Element:All
Awakened from
WaterDesert Warrior
Awaken bonus
Leader Skill: Increases Defense of ally monsters in Guild content by 38%
Leader Skill: Increases Defense of ally monsters in Guild content by 38%