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Monster name
Mimirr

Monster type: Attack
Element: Light
NAT
4 *

Max level stats

HP
10380
Attack
703
Defense
582
Speed
103
Win rate __,__%
Play rate __,__%
Lead rate __,__%
Ban rate __,__%

Description of Mimirr

Skills

3.8*{ATK}
Penalty
Attacks the enemy with an axe to inflict 2 Continuous Damage effects for 1 turn with a 50% chance.
Lv.1: Damage +5%
Lv.2: Damage +5%
Lv.3: Effect Rate +10%
Lv.4: Damage +10%
Lv.5: Damage +10%
6.2*{ATK}
Wrathful Attack
Attacks an enemy with a wrathful axe, leaving a Branding Effect for 2 turns, and increasing your Attack Bar by 50%. The target with the Branding Effect will receive 25% increased damage. (Reusable in 3 turns)
Lv.1: Damage +5%
Lv.2: Damage +10%
Lv.3: Damage +10%
Lv.4: Cooltime Turn -1
7.4*{ATK}
Confine
Attacks an enemy target, depleting its Attack Bar and stunning it for 1 turn. When this attack is on cool down, your Attack Speed increases and you recover 10% HP every turn. (Reusable in 5 turns)
Lv.1: Damage +5%
Lv.2: Damage +10%
Lv.3: Damage +10%
Lv.4: Cooltime Turn -1

Leader

Leader skill
24% Attack Speed
Area: Guild
Element: All

Awakened from

Light Barbaric King
Awaken bonus
Increases CRI Rate by 15%