Back to the list Monster name
Monster name
Water Magical Archer
Monster type: Attack
Element: Water
NAT
3*
3*
HP
7905
7905
Attack
703
703
Defense
417
417
Speed
104
104
Win rate__,__%
Play rate__,__%
Lead rate__,__%
Ban rate__,__%
Description of Magical Archer
38
Skills
3.7*{ATK}
Magic Arrow
Attacks the enemy with a magical arrow and decreases the Defense for 2 turns if you have an advantageous attribute and decreases the Attack Power for 2 turns if the attribute is the same. Stuns the target for 1 turn if you have an disadvantageous attribute. The damage increases by 15% for each harmful effect on the enemy.
Lv.1: Damage +5%
Lv.2: Damage +5%
Lv.3: Damage +5%
Lv.4: Damage +5%
Lv.5: Damage +10%
3.2*{ATK}
Wedge Arrow
Drives in a wedge into all enemies, decreasing their Attack Speed for 2 turns with a 75% chance. (Reusable in 4 turns)
Lv.1: Damage +5%
Lv.2: Damage +10%
Lv.3: Damage +10%
Lv.4: Cooltime Turn -1
3.2*{ATK}
Arrow of Water
Attacks with 3 water arrows, each having a 25% chance to stun the enemy. The damage increases by 50% if the target is under inability effects. (Reusable in 5 turns)
Lv.1: Damage +5%
Lv.2: Damage +10%
Lv.3: Effect Rate +10%
Lv.4: Damage +10%
Lv.5: Effect Rate +10%
Lv.6: Cooltime Turn -1
Awakens to
Sharron
Awaken bonus
Leader Skill: Increases Attack Power of ally monsters with the Water element by 35%
Leader Skill: Increases Attack Power of ally monsters with the Water element by 35%