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Monster name
Karakum
Monster type: HP
Element: Dark
NAT
3*
3*
HP
10380
10380
Attack
571
571
Defense
549
549
Speed
97
97
Win rate__,__%
Play rate__,__%
Lead rate__,__%
Ban rate__,__%
Description of Karakum
38
Skills
0.5*{ATK} + 0.08*{MAX HP}
Touch of Corruption
Attacks the enemy 2 times with each attack having a 20% chance to inflict Continuous Damage for 1 turn. This damage of this attack will increase according to your MAX HP.
Lv.1: Damage +5%
Lv.2: Effect Rate +5%
Lv.3: Damage +5%
Lv.4: Effect Rate +10%
Lv.5: Damage +10%
Lv.6: Effect Rate +15%
0.8*{ATK} + 0.18*{MAX HP}
Smother
Attacks all enemies and disturbs their HP recovery for 3 turns with a 75% chance. The damage of this attack will increase according to your MAX HP. (Reusable in 4 turns)
Lv.1: Effect Rate +5%
Lv.2: Effect Rate +10%
Lv.3: Effect Rate +10%
Lv.4: Damage +15%
Lv.5: Cooltime Turn -1
Cursed Body(Passive)
At the cost of 5% of your current HP, your attacks will deal additional damage based on how much HP you've lost. This effect will only activate on this Monster's turn. [Automatic Effect]
Leader
Leader skill
38% Resistance
38% Resistance
Area:Element
Element:Dark
Awakened from
DarkMummy
Awaken bonus
Leader Skill: Increases Resistance of ally monsters with the Dark element by 38%
Leader Skill: Increases Resistance of ally monsters with the Dark element by 38%