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Monster name
Light Justice

Monster type: Support
Element: Light
NAT
5*
HP
10050
Attack
659
Defense
648
Speed
102
Win rate__,__%
Play rate__,__%
Lead rate__,__%
Ban rate__,__%

Description of Justice

38

Skills

3.8*{ATK}
Sword of Justice
Attacks the enemy to decrease the Attack Bar by 20% with a 50% chance. If the Attack Bar was not decreased, increases the Attack Bar of the ally with the highest Attack Bar by 10%.
Lv.1: Damage +5%
Lv.2: Damage +5%
Lv.3: Effect Rate +5%
Lv.4: Damage +5%
Lv.5: Damage +10%
Lv.6: Effect Rate +15%
Purifying Mediation
Removes 1 harmful effect on all allies and recovers their HP by 20%. In addition, increases the Attack Bar of all allies by 15% if no harmful effects were removed. (Reusable in 4 turns)
Lv.1: Cooltime Turn -1
1.6*{ATK}
Divine Judgment
Attacks all enemies 3 times to block them from removing harmful effects for 1 turn. If the total damage enemies received during battle is greater than or equal to that of the allies, each hit decreases their Defense and Attack Speed for 2 turns. Otherwise, each hit leaves a Branding effect and grants Silence for 2 turns. (Reusable in 5 turns)
Lv.1: Damage +15%
Lv.2: Cooltime Turn -1

Leader

Leader skill
33% Critical Rate
Area:Arena
Element:All

Awakens to

Arella
Awaken bonus
Increases Accuracy by 25%
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