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Monster name
Jojo

Monster type: Defense
Element: Fire
NAT
4*
HP
9555
Attack
659
Defense
681
Speed
103
Win rate__,__%
Play rate__,__%
Lead rate__,__%
Ban rate__,__%

Description of Jojo

38

Skills

3.6*{ATK}
Flying Cards
Throws a sharp card to attack and disturbs the enemy's HP recovery for 2 turns with a 70% chance.
Lv.1: Effect Rate +5%
Lv.2: Damage +10%
Lv.3: Effect Rate +10%
Lv.4: Damage +10%
Lv.5: Effect Rate +15%
4.0*{ATK}
Surprise Bomb
Mounts a bomb on all enemies which detonates after 2 turns. This skill receives 50% additional Accuracy. (Reusable in 5 turns)
Lv.1: Damage +5%
Lv.2: Damage +10%
Lv.3: Damage +10%
Lv.4: Cooltime Turn -1
4.2*{ATK}
Fire Magic
Summons a wall of fire to burn all enemies, removes all beneficial effects and inflicts Continuous Damage for 3 turns. (Reusable in 5 turns)
Lv.1: Damage +10%
Lv.2: Damage +10%
Lv.3: Cooltime Turn -1

Leader

Leader skill
33% Defense
Area:Dungeon
Element:All

Awakened from

FireJoker
Awaken bonus
Gain new skill: Fire Magic
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