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Monster name
Jager

Monster type: HP
Element: Light
NAT
5*
HP
12675
Attack
670
Defense
626
Speed
100
Win rate51.57%
Play rate9.28%
Lead rate6.85%
Ban rate14.14%

Description of Jager

38

Skills

4.3*{ATK}
Dragon's Might
Inflicts continuous damage for 2 turns if you land a Critical Hit.
Lv.1: Damage +5%
Lv.2: Damage +5%
Lv.3: Damage +10%
Lv.4: Damage +10%
{ATK}*(13.5 - 5.5*{Living Ally %})
Justice
Channels burning rage to inflict damage that ignores all beneficial effects that reduce damage taken. The damage increases according to the number of dead allies. (Reusable in 4 turns)
Lv.1: Damage +10%
Lv.2: Damage +10%
Lv.3: Cooltime Turn -1
Lv.4: Damage +10%
Lv.5: Cooltime Turn -1
King's Rage (Passive)
Gains immunity against inability effects and increases your Attack Power by 50% whenever other allies are attacked or granted with harmful effects, up to 5 times. In addition, counterattacks with a 50% chance when you are attacked, and increases the enemy's chance of landing a Glancing Hit for 1 turn when counterattacking with [King's Rage]. Afterwards, goes under the Threat state while the enemy attacks with a single-target skill 1 time. [Automatic Effect]

Leader

Leader skill
50% Defense
Area:Element
Element:Light

Awakened from

LightDragon Knight
Awaken bonus
Increases CRI Rate by 15%
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