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Monster name
Wind Imp Champion

Monster type: Defense
Element: Wind
NAT
3*
HP
8070
Attack
549
Defense
560
Speed
101
Win rate100.00%
Play rate0.00%
Lead rate0.00%
Ban rate0.00%

Description of Imp Champion

38

Skills

3.8*{ATK}
Spear Charge
Charges towards the enemy with a spear to inflict continuous damage for 1 turn. Increases your Attack Power for 2 turns if you get a Critical Hit.
Lv.1: Damage +5%
Lv.2: Damage +5%
Lv.3: Damage +10%
Lv.4: Damage +10%
Defensive Formation
Takes a defensive stance, recovering 25% HP and counterattacking for 2 turns. (Reusable in 4 turns)
Lv.1: Recovery +10%
Lv.2: Recovery +10%
Lv.3: Cooltime Turn -1
Storm Warrior (Passive)
Embraces the power of thunder, granting all attacks a 50% chance to stun the target. Stuns the target with a 100% chance if you get a Critical Hit. [Automatic Effect]

Awakens to

Pigma
Awaken bonus
Increases CRI Rate by 15%
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