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Monster name
Wind Horus
Monster type: Support
Element: Wind
NAT
4*
4*
HP
9225
9225
Attack
615
615
Defense
582
582
Speed
101
101
Win rate__,__%
Play rate__,__%
Lead rate__,__%
Ban rate__,__%
Description of Horus
38
Skills
3.8*{ATK}
Overpower
Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%.
Lv.1: Damage +5%
Lv.2: Effect Rate +5%
Lv.3: Damage +10%
Lv.4: Effect Rate +10%
Lv.5: Damage +10%
Lv.6: Effect Rate +15%
{ATK}*({SPD} + 50)/50
Desert Wind
Attacks all enemies with winds of sand, decreasing 30% of their Attack Bar and also their Attack Speed by 2 turns with a 50% chance. The damage of this skill increases accordingly to your Attack Speed. (Reusable in 4 turns)
Lv.1: Damage +10%
Lv.2: Effect Rate +10%
Lv.3: Damage +10%
Lv.4: Effect Rate +10%
Lv.5: Cooltime Turn -1
Marching Shout
Increases the Defense and Critical Rate of all allies for 2 turns, and fully fills up the target ally's Attack Bar. (Reusable in 6 turns)
Lv.1: Cooltime Turn -1
Lv.2: Cooltime Turn -1
Awakens to
Imesety
Awaken bonus
Leader Skill: Increases Critical Rate of ally monsters in the Arena by 24%
Leader Skill: Increases Critical Rate of ally monsters in the Arena by 24%