Swarena
MonstersPlayersFAQ

Back to the list

Monster name
Fire Horus

Monster type: Defense
Element: Fire
NAT
4*
HP
8565
Attack
593
Defense
648
Speed
101
Win rate__,__%
Play rate__,__%
Lead rate__,__%
Ban rate__,__%

Description of Horus

38

Skills

3.8*{ATK}
Overpower
Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%.
Lv.1: Damage +5%
Lv.2: Effect Rate +5%
Lv.3: Damage +10%
Lv.4: Effect Rate +10%
Lv.5: Damage +10%
Lv.6: Effect Rate +15%
Defensive Stance
Increases the Defense of all allies for 2 turns, and decreases the chance of them receiving Critical Hits. (Reusable in 5 turns)
Lv.1: Cooltime Turn -1
Lv.2: Cooltime Turn -1
8.0*{DEF}
Strategic Prevention
Attacks the enemy target to inflict damage proportionate to your Defense. Removes 1 beneficial effect from the enemy with a 70% chance, and then grants the Oblivion effect for 2 turns and Seal effect for 1 turn with a 70% chance each. (Reusable in 4 turns)
Lv.1: Damage +10%
Lv.2: Effect Rate +10%
Lv.3: Damage +10%
Lv.4: Effect Rate +20%
Lv.5: Cooltime Turn -1

Awakens to

Duamutef
Awaken bonus
Leader Skill: Increases HP of ally monsters in the Arena by 33%
SWARENA
Get the right data to beat your opponents.Terms of servicePrivacy policy
Stay informed

SWARENA.GG isn’t endorsed by Com2uS Corp. and doesn’t reflect the views or opinions of Com2uS Corp. or anyone officially involved in producing or managing Summoners War. Summoners War and Com2uS Corp. are trademarks or registered trademarks of Com2uS Corp. Summoners War © Com2uS Corp.

© SWARENA 2026