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Monster name
Light Elite Magical Archer

Monster type: Attack
Element: Light
NAT
3*
HP
8400
Attack
659
Defense
428
Speed
104
Win rate__,__%
Play rate__,__%
Lead rate__,__%
Ban rate__,__%

Description of Elite Magical Archer

37

Skills

3.7*{ATK}
Magic Arrow
Attacks the enemy with a magical arrow and decreases the Defense for 2 turns if you have an advantageous attribute and decreases the Attack Power for 2 turns if the attribute is the same. Stuns the target for 1 turn if you have an disadvantageous attribute. The damage increases by 15% for each harmful effect on the enemy.
Lv.1: Damage +5%
Lv.2: Damage +5%
Lv.3: Damage +5%
Lv.4: Damage +5%
Lv.5: Damage +10%
3.2*{ATK}
Light Wedged Arrow
Shoots wedged arrows at all enemies and decreases their attack speed for 2 turns if you get a critical hit. Increases your critical rate by 50%. (Reusable in 4 turns)
Lv.1: Damage +5%
Lv.2: Damage +10%
Lv.3: Damage +10%
Lv.4: Cooltime Turn -1
8.0*{ATK}
Critical Arrow
Attacks the enemy with powerful magic arrows to stun and decrease the target's Defense for 2 turns with a 60% chance each. After attacking, recovers a turn instantly if the enemy is not stunned. (Reusable in 5 turns)
Lv.1: Effect Rate +10%
Lv.2: Damage +10%
Lv.3: Effect Rate +10%
Lv.4: Damage +10%
Lv.5: Effect Rate +20%
Lv.6: Cooltime Turn -1

Awakens to

Fami
Awaken bonus
Leader Skill: Increases Critical DMG of ally monsters by 25%
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