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Monster name
Water Dragon Knight

Monster type: HP
Element: Water
NAT
5*
HP
11850
Attack
637
Defense
549
Speed
99
Win rate__,__%
Play rate__,__%
Lead rate__,__%
Ban rate__,__%

Description of Dragon Knight

37

Skills

4.3*{ATK}
Dragon's Might
Inflicts continuous damage for 2 turns if you land a Critical Hit.
Lv.1: Damage +5%
Lv.2: Damage +5%
Lv.3: Damage +10%
Lv.4: Damage +10%
{ATK}*(13.5 - 5.5*{Living Ally %})
Justice
Channels burning rage to inflict damage that ignores all damage reduction effects to the enemy. The damage increases according to the number of dead allies. (Reusable in 4 turns)
Lv.1: Damage +10%
Lv.2: Damage +10%
Lv.3: Cooltime Turn -1
Lv.4: Damage +10%
Lv.5: Cooltime Turn -1
Flow (Passive)
Gains immunity against HP recovery disturbance effects, removes 2 harmful effects, and recovers 15% HP at the start of your turn. Also, the damage you deal will be increased according to your current HP. [Automatic Effect]

Leader

Leader skill
50% Defense
Area:Element
Element:Water

Awakens to

Chow
Awaken bonus
Increases CRI Rate by 15%
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