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Monster name
Light Dice Magician

Monster type: Support
Element: Light
NAT
4 *

Max level stats

HP
9390
Attack
626
Defense
560
Speed
101
Win rate __,__%
Play rate __,__%
Lead rate __,__%
Ban rate __,__%

Description of Dice Magician

Skills

1.9*{ATK}
Roll Dice
Rolls 2 dice to attack the enemy target 2 times and grants an effect according to each number you get for 2 turns as follows; 4: Unrecoverable, 5: Decrease DEF, 6: Increased chances of landing a Glancing Hit. Instantly gains another turn if you get the same number.
Lv.1: Damage +5%
Lv.2: Damage +5%
Lv.3: Damage +10%
Lv.4: Damage +10%
3.0*{ATK}
Unlucky 7
Rolls 2 dice to attack all enemies and Stuns them for 1 turn if the sum of the numbers is greater than 7, and decreases the Attack Speed for 2 turns if the sum is less than 7. Instantly gains another turn if you get the same number. (Reusable in 4 turns)
Lv.1: Damage +5%
Lv.2: Damage +5%
Lv.3: Damage +10%
Lv.4: Damage +10%
Lv.5: Cooltime Turn -1
Returned Dice
Makes the Attack Bar of all enemies and all allies change to 0, increases the Attack Speed of all other allies except yourself for 1 turn and stuns yourself for 1 turn. This effect can't be resisted and ignores the immunity. (Reusable in 7 turns)
Lv.1: Cooltime Turn -1
Lv.2: Cooltime Turn -1

Awakens to

Tablo
Awaken bonus
Leader Skill: Increases Attack Speed of ally monsters in the Arena by 24%