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Monster name
Dark Dice Magician

Monster type: Support
Element: Dark
NAT
4 *

Max level stats

HP
9060
Attack
604
Defense
604
Speed
101
Win rate __,__%
Play rate __,__%
Lead rate __,__%
Ban rate __,__%

Description of Dice Magician

Skills

1.9*{ATK}
Roll Dice
Rolls 2 dice to attack the enemy target 2 times and grants an effect according to each number you get for 2 turns as follows; 4: Unrecoverable, 5: Decrease DEF, 6: Increased chances of landing a Glancing Hit. Instantly gains another turn if you get the same number.
Lv.1: Damage +5%
Lv.2: Damage +5%
Lv.3: Damage +10%
Lv.4: Damage +10%
3.0*{ATK}
Dice Trick
Rolls 2 dice to attack all enemies and randomly grants Unrecoverable, Decrease DEF, Increased chances of landing a Glancing Hit Effects for 2 turns. More effects will be granted as the sum of the numbers increases. Instantly gains another turn if you get the same number. (Reusable in 4 turns)
Lv.1: Damage +5%
Lv.2: Damage +5%
Lv.3: Damage +10%
Lv.4: Damage +10%
Lv.5: Cooltime Turn -1
15.0*DICE_MIN + 10.0
Destiny Dice
Rolls 2 dice to redistribute the HP ratio of the enemy according to the smaller number you get on the dice. Instantly gains another turn if you get the same number. This skill can't be used on the Boss. (Reusable in 7 turns)
Lv.1: Cooltime Turn -1
Lv.2: Cooltime Turn -1

Awakens to

Monte
Awaken bonus
Leader Skill: Increases Resistance of ally monsters in the Arena by 40%