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Monster name
Water Chimera

Monster type: Attack
Element: Water
NAT
5*
HP
10710
Attack
714
Defense
549
Speed
94
Win rate__,__%
Play rate__,__%
Lead rate__,__%
Ban rate__,__%

Description of Chimera

38

Skills

{ATK}*(4.1 - 0.3*{Target Current HP %})
Trample
Pins down the enemy and inflicts Continuous Damage for 1 turn. The damage increases as the enemy's HP status decreases.
Lv.1: Damage +5%
Lv.2: Damage +5%
Lv.3: Damage +5%
Lv.4: Damage +15%
{ATK}*({SPD} + 70)/30
Squall
The faster your Attack Speed, the greater the damage becomes. Attack Speed is increased for 2 turns if you get a Critical Hit. The attack will always land as a Critical Hit if the target's Attack Speed is slower than yours. (Reusable in 3 turns)
Lv.1: Damage +10%
Lv.2: Damage +10%
Lv.3: Cooltime Turn -1
8.2*{ATK}
Crush
Attacks the enemy with an attack that always lands as a Critical Hit and is guaranteed to freeze the target for 1 turn. Afterwards, attacks other enemies with 60% of the damage of the initial attack to decrease their Attack Speed for 3 turns, and decreases the Attack Bar of all enemies by 100%. (Reusable in 5 turns)
Lv.1: Damage +10%
Lv.2: Damage +10%
Lv.3: Cooltime Turn -1

Leader

Leader skill
50% HP
Area:Element
Element:Water

Awakens to

Taor
Awaken bonus
Increases Accuracy by 25%
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