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Monster name
Cheryl

Monster type: Support
Element: Light
NAT
2*
HP
8400
Attack
582
Defense
505
Speed
111
Win rate__,__%
Play rate__,__%
Lead rate__,__%
Ban rate__,__%

Description of Cheryl

38

Skills

3.6*{ATK} + 20
Spirit Ball
Attacks the enemy with an Energy ball. The attack has a 50% chance of increasing the enemy's chance to land a Glancing Hit for 2 turns.
Lv.1: Damage +5%
Lv.2: Damage +5%
Lv.3: Effect Rate +5%
Lv.4: Damage +10%
Lv.5: Effect Rate +10%
Lv.6: Damage +10%
Lv.7: Effect Rate +10%
4.6*{ATK} + 90
Ignite
Attacks the enemy with the flames of punishment, inflicting Continuous Damage for 3 turns. (Reusable in 3 turns)
Lv.1: Damage +5%
Lv.2: Damage +10%
Lv.3: Damage +10%
Lv.4: Cooltime Turn -1
Holy Call
Revives a dead ally target and fills up the ally's HP by 15%. Revives another ally with a 30% chance. (Reusable in 9 turns)
Lv.1: Cooltime Turn -1
Lv.2: Cooltime Turn -1
Lv.3: Cooltime Turn -1

Awakens to

Cheryl (2A)
Awaken bonus
Secondary Awakening
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