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Monster name
Diana

Monster type: HP
Element: Wind
NAT
5 *

Max level stats

HP
12840
Attack
681
Defense
604
Speed
100
Win rate __,__%
Play rate __,__%
Lead rate __,__%
Ban rate __,__%

Description of Diana

Skills

1.8*{ATK} + 0.12*{MAX HP}
Lightning Horn
Attacks and Stuns the enemy for 1 turn with a 25% chance. The damage increases accordingly to your MAX HP.
Lv.1: Damage +5%
Lv.2: Effect Rate +5%
Lv.3: Damage +10%
Lv.4: Effect Rate +10%
Lv.5: Damage +10%
Lv.6: Effect Rate +10%
Nature's Protection
Creates a shield that's 30% of your MAX HP for 3 turns and creates a shield that's 20% of your MAX HP on all other allies for 2 turns. (Reusable in 6 turns)
Lv.1: Shield +5%
Lv.2: Shield +5%
Lv.3: Shield +10%
Lv.4: Cooltime Turn -1
Lv.5: Cooltime Turn -1
Messenger of the Wind (Passive)
Increases your Attack Bar by 15% each when other allies are attacked. [Automatic Effect]
Transformation: Human Form
Transforms into a Human Form and you'll be able to use a new skill. The Attack Power will be increased proportionate to your MAX HP in Human Form, but your MAX HP will be decreased by 50%. Instantly gains another turn after the transformation. (Reusable in 3 turns)

Awakened from

Wind Unicorn
Awaken bonus
Gain new skill: Nature's Protection
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